Die Alone Episode 4: Thru-Hiker RPG and H.H. Holmes’ Murder Castle
Welcome to Die Alone: a Solo RPG Podcast! Each week I’ll be playing a different solo roleplaying game and talking about my experiences the following episode. I’ll also occasionally dabble in solo tabletop games and adventure gamebooks. I’ll be looking at the games as a play experience, as a meditative and creative exercise and also looking at them from a designer and artist viewpoint. I’m excited about it.
In Episode 04 of Die Alone, I talk about playing the hiking journaling solo RPG:
Thru-Hiker by Daniel Perez.
THRU-HIKER is a journaling game of telling stories of long-distance hiking. Using your writing instrument of choice, a pack of playing cards, and a series of writing prompts, you will create stories of the joys and challenges of being on the trail for days, weeks, or months at a time.
Designed for those dreaming of their own thru-hike, and writer-adventurers in search of new narrative challenges, THRU-HIKER is an easy game to learn for experienced gamers and newcomers alike, one that's sure to deliver hours of imaginative fun.
You can get the print or PDF of Thru-Hiker HERE.
It is also available on DrivethruRPG
I also discuss the solo mode of the tabletop game Crimes in History: H.H. Holmes’ Murder Castle!
You can get Murder Castle HERE
Next Week: DELVE by Anna Blackwell.
DELVE puts you in control of a dwarven stronghold from its first strike into the ground through to its glory or demise. Along the way you'll face flooding and lava, gas and ghouls, ancient monstrosities and weirder still.
The core zine has rules for:
Making a unique dwarven hold
Generating special artefacts and ancient monstrosities
Facing ghouls and goblins, draugr and dragons in lightweight tactical combat
You can get Delve on their WEBSITE or Itch.io
Discuss this podcast, Thru-Hiker or just solo games in general in our Facebook group: https://www.facebook.com/groups/alonepod
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